There are 9 Attributes in Larger Than Life. Each has an associated Super-attribute. The attributes are divided into physical, social and mental.
| Physical Attributes | Social Attributes | Mental Attributes |
|---|---|---|
| Strength | Presence | Perception |
| Dexterity | Manipulation | Intelligence |
| Stamina | Composure | Wits |
Super attributes provide automatic successes on rolls. A super-attribute cannot be equal to or higher than the normal attribute. Super attributes of 6 are possible, but are in some ways a seperate power from the others.
| Super Attribute | Bonus Successes |
|---|---|
| 1 | 1 |
| 2 | 2 |
| 3 | 3 |
| 4 | 5 |
| 5 | 8 |
| 6 | 12 |
Comments
Social Attributes
I assume presence is charisma but with a much more appropiate name?
Composure sounds like an excellent alternative to the -always kind of flawed- appearance. Do you intend it to have the same mechanical effects of appearance or will it do different things?
It's WoD 2.0
No, it'll be a bit different I think. It's still in flux a bit since I am yet to properly read the rules from the WoD corebook.