A roleplay Setting details the world (or worlds!) in which that game takes place. Primarily they are comprised of the descriptions of that world and its workings, plus any game rules (mechanics) that extend the System but apply specifically to that world (rather than being a general feature of the system). For example, a system may say "characters can be of different races, which affects their base abilities", but the setting would provide details of which races were available and what ability changes they would have.

WwW contains a separate section for each setting that we've written about. Some of the below are existing settings about which we've written articles (suggestions, reviews, etc.) while some are settings we've created ourselves.



Halls of Stone

A setting for the Pathfinder game. Halls of Stone is a world made entirely of mountains. Four civilised races live in ancient tunnels that span the world, while the surface is dominated by 4 aggressive giant races. Adventuring parties are sent into the deeper levels of the tunnels in order to recover treasures and secrets lost from the modern world.

School Hard

Here you can find a set of rules for the School Hard setting, including rules for creating and playing Emo Kids.

The New World

The New World is the primary setting for the superhero system Larger Than Life. It is based on Earth, but an Earth that is pretty different to the one we know. The year is 2198 and a lot has happened between now and then.

Time of Tumult

"Time of Tumult" is the default setting for White Wolf's Exalted RP system. It's a cinematic very-high-magic fantasy setting inspired by animé, with high-powered magical heroes wading through legions of far inferior mortals.